RuneI
Class Statue

source: c:\runehov\RuneI\Classes\Statue.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--RuneI.DecorationRune
            |
            +--RuneI.Statue
Direct Known Subclasses:Hel, LokiStatue, StatueGoblin, StatueSnowbeast

class Statue
extends RuneI.DecorationRune

//============================================================================= // Statue. //=============================================================================

Function Summary
 EMatterType MatterForJoint(int joint)
     
//============================================================
//
// MatterForJoint
//
// Returns what kind of material joint is associated with
//============================================================



Source Code


00001	//=============================================================================
00002	// Statue.
00003	//=============================================================================
00004	class Statue extends DecorationRune
00005		abstract;
00006	
00007	#exec OBJ LOAD FILE=..\Textures\Statues.utx PACKAGE=Statues
00008	
00009	//============================================================
00010	//
00011	// MatterForJoint
00012	//
00013	// Returns what kind of material joint is associated with
00014	//============================================================
00015	function EMatterType MatterForJoint(int joint)
00016	{
00017		return MATTER_STONE;
00018	}
00019	
00020	defaultproperties
00021	{
00022	     bDestroyable=True
00023	     bStatic=False
00024	     DrawType=DT_SkeletalMesh
00025	     LODPercentMax=0.400000
00026	     LODCurve=LOD_CURVE_ULTRA_AGGRESSIVE
00027	     bCollideActors=True
00028	     bCollideWorld=True
00029	     bBlockActors=True
00030	     bBlockPlayers=True
00031	}

End Source Code