RuneI
Class StatueSnowbeast

source: c:\runehov\RuneI\Classes\StatueSnowbeast.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--RuneI.DecorationRune
            |
            +--RuneI.Statue
               |
               +--RuneI.StatueSnowbeast
Direct Known Subclasses:None

class StatueSnowbeast
extends RuneI.Statue

//============================================================================= // StatueSnowbeast. //=============================================================================

Function Summary
 void PostBeginPlay()



Source Code


00001	//=============================================================================
00002	// StatueSnowbeast.
00003	//=============================================================================
00004	class StatueSnowbeast extends Statue;
00005	
00006	
00007	
00008	function PostBeginPlay()
00009	{
00010		Super.PostBeginPlay();
00011	
00012		SkelGroupSkins[1] = texture'statues.sb_armleg_stone';
00013		SkelGroupSkins[2] = texture'statues.sb_body_stone';
00014		SkelGroupSkins[3] = texture'statues.sb_armleg_stone';
00015		SkelGroupSkins[4] = texture'statues.sb_body_stone';
00016		SkelGroupSkins[5] = texture'statues.sb_body_stone';
00017		SkelGroupSkins[6] = texture'statues.sb_body_stone';
00018		SkelGroupSkins[7] = texture'statues.sb_body_stone';
00019		SkelGroupSkins[8] = texture'statues.sb_armleg_stone';
00020		SkelGroupSkins[9] = texture'statues.sb_body_stone';
00021		SkelGroupSkins[10] = texture'statues.sb_armleg_stone';
00022	}
00023	
00024	defaultproperties
00025	{
00026	     AnimSequence=howl
00027	     DrawScale=5.000000
00028	     CollisionRadius=355.000000
00029	     CollisionHeight=325.000000
00030	     bJointsBlock=True
00031	     Skeletal=SkelModel'creatures.SnowBeast'
00032	}

End Source Code