Core.Object
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+--Engine.Actor
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+--Engine.ParticleSystem
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+--Engine.WeaponSwipe
| Direct Known Subclasses:WeaponSwipeBlue, WeaponSwipeFire, WeaponSwipeGray, WeaponSwipeGreen, WeaponSwipePurple, WeaponSwipeRed, WeaponSwipeVamp, WeaponSwipeVampHealthTrail, WeaponSwipeYellow |
| Function Summary | |
void |
CreateSwipeParticle(float DeltaTime, vector B1, vector E1, vector B2, vector E2)//========================================================================== // // CreateSwipeParticle // //========================================================================== |
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SwipeSystemTick(float DeltaTime)//========================================================================== // // SwipeSystemTick // //========================================================================== |
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SwipeTick(float DeltaTime)//========================================================================== // // SwipeTick // //========================================================================== |
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SystemInit()//========================================================================== // // SystemInit // //========================================================================== |
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Tick(float DeltaTime) |