SarkBall
Class SarkBallSarkHead

source: c:\runehov\SarkBall\Classes\SarkBallSarkHead.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Inventory
         |
         +--Engine.Weapon
            |
            +--RuneI.NonStow
               |
               +--SarkBall.SarkBall
                  |
                  +--SarkBall.SarkBallSarkHead
Direct Known Subclasses:None

class SarkBallSarkHead
extends SarkBall.SarkBall

//----------------------------------------------------------- // //-----------------------------------------------------------
Variables
 Actor Blood


Function Summary
 void Spawned()



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class SarkBallSarkHead expands SarkBall;
00005	
00006	var Actor Blood;
00007	
00008	Function Spawned(){
00009	  BroadcastMessage("Spawned SarkHead",True);
00010	  Super.Spawned();
00011	  Blood = Spawn(class'Blood');
00012	  if(Blood != None){
00013	    AttachActorToJoint(Blood, JointNamed('base'));
00014	  }
00015	
00016	
00017	}
00018	
00019	defaultproperties
00020	{
00021	    DrawScale=1.50
00022	    CollisionHeight=12.00
00023	    Mass=5.00
00024	    SkelMesh=29
00025	    Skeletal=SkelModel'objects.Heads'
00026	    SkelGroupSkins(1)=Texture'Players.RagnarRagsrk_headpain'
00027	    SkelGroupSkins(2)=Texture'RuneFX.gore_bone'
00028	}

End Source Code