Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.GroundDust | +--RuneI.BloodMist | +--RuneI.SarkBloodMist
00001 //============================================================================= 00002 // SarkBloodMist. 00003 //============================================================================= 00004 class SarkBloodMist expands BloodMist; 00005 00006 defaultproperties 00007 { 00008 ParticleTexture(0)=Texture'RuneFX.Sarkbloodcloud' 00009 }