Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.Blood | +--RuneI.BloodSpray | +--RuneI.GreenBloodSpray
00001 //============================================================================= 00002 // GreenBloodSpray. 00003 //============================================================================= 00004 class GreenBloodSpray expands BloodSpray; 00005 00006 defaultproperties 00007 { 00008 ParticleTexture(0)=Texture'RuneFX.GreenBlood1' 00009 ParticleTexture(1)=Texture'RuneFX.GreenBlood2' 00010 ParticleTexture(2)=Texture'RuneFX.GreenBlood3' 00011 ParticleTexture(3)=Texture'RuneFX.GreenBlood4' 00012 }