Core.Object
|
+--Engine.Actor
|
+--Engine.Triggers
|
+--Engine.Trigger
|
+--RuneI.DamageTrigger
| Direct Known Subclasses:None |
| Variables | |
int |
DamageAmount |
name |
DamageType |
| Function Summary | |
void |
Fired(Actor Other)//-------------------------------------------------------- // // Fired // //-------------------------------------------------------- |