RuneI
Class DamageTrigger

source: c:\runehov\RuneI\Classes\DamageTrigger.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Triggers
         |
         +--Engine.Trigger
            |
            +--RuneI.DamageTrigger
Direct Known Subclasses:None

class DamageTrigger
extends Engine.Trigger

//============================================================================= // DamageTrigger. //=============================================================================
Variables
 int DamageAmount
 name DamageType


Function Summary
 void Fired(Actor Other)
     
//--------------------------------------------------------
//
// Fired
//
//--------------------------------------------------------



Source Code


00001	//=============================================================================
00002	// DamageTrigger.
00003	//=============================================================================
00004	class DamageTrigger expands Trigger;
00005	
00006	var() int DamageAmount;
00007	var() name DamageType;
00008	
00009	//--------------------------------------------------------
00010	//
00011	// Fired
00012	//
00013	//--------------------------------------------------------
00014	
00015	function Fired(actor Other)
00016	{
00017		Other.JointDamaged(DamageAmount, Instigator, Other.Location, vect(0, 0, 0), DamageType, 0);
00018	}
00019	
00020	defaultproperties
00021	{
00022	}

End Source Code