Core.Object | +--Engine.Actor | +--Engine.Triggers
00001 //============================================================================= 00002 // Event. 00003 //============================================================================= 00004 class Triggers extends Actor 00005 native; 00006 00007 defaultproperties 00008 { 00009 bHidden=True 00010 CollisionRadius=40.000000 00011 CollisionHeight=40.000000 00012 bCollideActors=True 00013 }