RuneI
Class Chain

source: c:\runehov\RuneI\Classes\Chain.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.BeamSystem
            |
            +--RuneI.Chain
Direct Known Subclasses:None

class Chain
extends RuneI.BeamSystem

//============================================================================= // Chain. // // Chain for snowbeast //=============================================================================

Function Summary
 void Trigger(Actor Other, Pawn EventInstigator)



Source Code


00001	//=============================================================================
00002	// Chain.
00003	//
00004	// Chain for snowbeast
00005	//=============================================================================
00006	class Chain expands BeamSystem;
00007	
00008	
00009	var(Sounds) Sound ChainBreakSound;
00010	
00011	
00012	function Trigger(actor Other, pawn EventInstigator)
00013	{
00014		PlaySound(ChainBreakSound, SLOT_Misc,,,, 1.0 + (FRand() * 0.2 - 0.1));
00015		SpawnBeamDebris();
00016		bHidden = true;
00017	}
00018	
00019	defaultproperties
00020	{
00021	     ParticleCount=12
00022	     ParticleTexture(0)=Texture'RuneFX.chain1'
00023	     NumConPts=4
00024	     BeamThickness=3.000000
00025	     BeamTextureScale=0.040000
00026	     bEventSystemTick=False
00027	}

End Source Code