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Function Summary |
void |
BeginPlay()
//-----------------------------------------------------------------------------
// BeginPlay.
// Initializes EventCount, the EventXLat table and the AdjustedProbability
// table.
//-----------------------------------------------------------------------------
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void |
BroadcastNewEvent()
//-----------------------------------------------------------------------------
// BroadcastNewEvent.
//-----------------------------------------------------------------------------
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float |
CalcEventDelay()
//-----------------------------------------------------------------------------
// CalcEventDelay.
//-----------------------------------------------------------------------------
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int |
PickRandomEvent()
//-----------------------------------------------------------------------------
// PickRandomEvent.
//-----------------------------------------------------------------------------
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void |
Trigger(Actor other, Pawn eventInstigator)
//-----------------------------------------------------------------------------
// Trigger.
//-----------------------------------------------------------------------------
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