Core.Object
|
+--Engine.Actor
|
+--Engine.Pawn
|
+--Engine.PlayerPawn
|
+--RuneI.RunePlayer
|
+--RuneI.PlayerZombie2
| Direct Known Subclasses:None |
| Function Summary | |
int |
BodyPartForPolyGroup(int polygroup)//============================================================ // // BodyPartForPolyGroup // //============================================================ |
EMatterType |
MatterForJoint(int joint)//============================================================ // // MatterForJoint // // Returns what kind of material joint is associated with //============================================================ |
Texture |
PainSkin(int BodyPart)//============================================================ // // PainSkin // // returns the pain skin for a given polygroup //============================================================ |