RuneI
Class PlayerSarkHammer

source: c:\runehov\RuneI\Classes\PlayerSarkHammer.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Pawn
         |
         +--Engine.PlayerPawn
            |
            +--RuneI.RunePlayer
               |
               +--RuneI.PlayerSarkHammer
Direct Known Subclasses:None

class PlayerSarkHammer
extends RuneI.RunePlayer

//============================================================================= // PlayerSarkHammer. //=============================================================================

Function Summary
 void ApplyGoreCap(int BodyPart)
     
//============================================================
//
// ApplyGoreCap
//
//============================================================
 int BodyPartForPolyGroup(int polygroup)
     
//============================================================
//
// BodyPartForPolyGroup
//
//============================================================



Source Code


00001	//=============================================================================
00002	// PlayerSarkHammer.
00003	//=============================================================================
00004	class PlayerSarkHammer expands RunePlayer;
00005	
00006	//============================================================
00007	//
00008	// BodyPartForPolyGroup
00009	//
00010	//============================================================
00011	function int BodyPartForPolyGroup(int polygroup)
00012	{
00013		switch(polygroup)
00014		{
00015			case 8: case 9:				return BODYPART_LLEG1;
00016			case 4: case 5:				return BODYPART_RLEG1;
00017			case 11:					return BODYPART_HEAD;
00018			case 6:						return BODYPART_RARM1;
00019			case 10:					return BODYPART_LARM1;
00020			case 1: case 2: case 12: case 3: case 7:	return BODYPART_TORSO;
00021		}
00022	
00023		return BODYPART_BODY;
00024	}
00025	
00026	//============================================================
00027	//
00028	// ApplyGoreCap
00029	//
00030	//============================================================
00031	function ApplyGoreCap(int BodyPart)
00032	{
00033		switch(BodyPart)
00034		{
00035			case BODYPART_HEAD:
00036				SkelGroupSkins[1] = Texture'runefx.gore_bone';
00037				SkelGroupFlags[1] = SkelGroupFlags[1] & ~POLYFLAG_INVISIBLE;
00038				break;
00039		}
00040	}
00041	
00042	//================================================
00043	//
00044	// SeveredLimbClass
00045	//
00046	//================================================
00047	function class<Actor> SeveredLimbClass(int BodyPart)
00048	{
00049		switch(BodyPart)
00050		{
00051			case BODYPART_LARM1:
00052			case BODYPART_RARM1:
00053				return class'SarkHammerArm';
00054			case BODYPART_HEAD:
00055				return class'SarkHammerHead';
00056		}
00057		return None;
00058		return None;
00059	}
00060	
00061	defaultproperties
00062	{
00063	     Die4=Sound'CreaturesSnd.Ragnar.ragsarkdeath04'
00064	     WeaponThrowSound=Sound'CreaturesSnd.Ragnar.ragpickup01'
00065	     WeaponDropSound=Sound'CreaturesSnd.Ragnar.ragpickup01'
00066	     JumpGruntSound(1)=Sound'CreaturesSnd.Ragnar.ragsarkjump02'
00067	     FallingDeathSound=Sound'CreaturesSnd.Ragnar.ragsarkland02'
00068	     FallingScreamSound=Sound'CreaturesSnd.Ragnar.ragsarkfall01'
00069	     EdgeGrabSound=Sound'CreaturesSnd.Ragnar.ragpickup02'
00070	     KickSound=Sound'CreaturesSnd.Ragnar.ragpickup02'
00071	     HitSoundLow(0)=Sound'CreaturesSnd.Ragnar.ragsarkhit01'
00072	     HitSoundLow(1)=Sound'CreaturesSnd.Ragnar.ragsarkhit02'
00073	     HitSoundLow(2)=Sound'CreaturesSnd.Ragnar.ragsarkhit03'
00074	     HitSoundMed(0)=Sound'CreaturesSnd.Ragnar.ragsarkhit04'
00075	     HitSoundMed(1)=Sound'CreaturesSnd.Ragnar.ragsarkhit05'
00076	     HitSoundMed(2)=Sound'CreaturesSnd.Ragnar.ragsarkhit06'
00077	     HitSoundHigh(0)=Sound'CreaturesSnd.Ragnar.ragsarkhit07'
00078	     HitSoundHigh(1)=Sound'CreaturesSnd.Ragnar.ragsarkhit08'
00079	     HitSoundHigh(2)=Sound'CreaturesSnd.Ragnar.ragsarkhit09'
00080	     BerserkSoundStart=Sound'CreaturesSnd.Ragnar.ragsarkberstart'
00081	     BerserkSoundEnd=Sound'CreaturesSnd.Ragnar.ragsarkberend'
00082	     BerserkSoundLoop=Sound'CreaturesSnd.Ragnar.ragsarkberzerkL'
00083	     BerserkYellSound(0)=Sound'CreaturesSnd.Ragnar.ragsarkattack01'
00084	     BerserkYellSound(1)=Sound'CreaturesSnd.Ragnar.ragsarkattack02'
00085	     BerserkYellSound(2)=Sound'CreaturesSnd.Ragnar.ragsarkattack03'
00086	     BerserkYellSound(3)=Sound'CreaturesSnd.Ragnar.ragsarkattack04'
00087	     BerserkYellSound(4)=Sound'CreaturesSnd.Ragnar.ragsarkattack05'
00088	     BerserkYellSound(5)=Sound'CreaturesSnd.Ragnar.ragsarkattack06'
00089	     CarcassType=Class'RuneI.PlayerSarkHammerCarcass'
00090	     Die=Sound'CreaturesSnd.Ragnar.ragsarkdeath01'
00091	     Die2=Sound'CreaturesSnd.Ragnar.ragsarkdeath02'
00092	     Die3=Sound'CreaturesSnd.Ragnar.ragsarkdeath03'
00093	     LandGrunt=Sound'CreaturesSnd.Ragnar.ragsarkhit02'
00094	     LandSoundWood=Sound'CreaturesSnd.Sark.sarkland02'
00095	     LandSoundMetal=Sound'CreaturesSnd.Sark.sarkland02'
00096	     LandSoundStone=Sound'CreaturesSnd.Sark.sarkland02'
00097	     LandSoundFlesh=Sound'CreaturesSnd.Sark.sarkland02'
00098	     LandSoundIce=Sound'CreaturesSnd.Sark.sarkland02'
00099	     LandSoundSnow=Sound'CreaturesSnd.Sark.sarkland02'
00100	     LandSoundEarth=Sound'CreaturesSnd.Sark.sarkland02'
00101	     LandSoundWater=Sound'CreaturesSnd.Sark.sarkland02'
00102	     LandSoundMud=Sound'CreaturesSnd.Sark.sarkland02'
00103	     LandSoundLava=Sound'CreaturesSnd.Sark.sarkland02'
00104	     SkelMesh=21
00105	     SkelGroupSkins(0)=Texture'Players.Ragnarragd_arms'
00106	     SkelGroupSkins(1)=Texture'Players.Ragnarragd_arms'
00107	     SkelGroupSkins(2)=Texture'Players.Ragnarsh_chest'
00108	     SkelGroupSkins(3)=Texture'Players.Ragnarsh_chest'
00109	     SkelGroupSkins(4)=Texture'Players.Ragnarsh_armleg'
00110	     SkelGroupSkins(5)=Texture'Players.Ragnarsh_chest'
00111	     SkelGroupSkins(6)=Texture'Players.Ragnarsh_armleg'
00112	     SkelGroupSkins(7)=Texture'Players.Ragnarsh_chest'
00113	     SkelGroupSkins(8)=Texture'Players.Ragnarsh_armleg'
00114	     SkelGroupSkins(9)=Texture'Players.Ragnarsh_chest'
00115	     SkelGroupSkins(10)=Texture'Players.Ragnarsh_armleg'
00116	     SkelGroupSkins(11)=Texture'Players.Ragnarsh_head'
00117	     SkelGroupSkins(12)=Texture'Players.Ragnarsh_chest'
00118	}

End Source Code