RuneI
Class OdinEyeBlast

source: c:\runehov\RuneI\Classes\OdinEyeBlast.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.OdinEyeBlast
Direct Known Subclasses:None

class OdinEyeBlast
extends Engine.Effects

//============================================================================= // OdinEyeBlast. //=============================================================================
Variables
 float GlowSpeed


Function Summary
 void PostBeginPlay()
 void Tick(float DeltaSeconds)



Source Code


00001	//=============================================================================
00002	// OdinEyeBlast.
00003	//=============================================================================
00004	class OdinEyeBlast expands Effects;
00005	
00006	var float GlowSpeed;
00007	
00008	function PostBeginPlay()
00009	{
00010		GlowSpeed = 0.75;
00011		Enable('Tick');
00012	}
00013	
00014	function Tick(float DeltaSeconds)
00015	{
00016		if(ScaleGlow < 0.8)
00017		{
00018			ScaleGlow += GlowSpeed * DeltaSeconds;
00019			DrawScale += GlowSpeed * DeltaSeconds * 3;	
00020			
00021			if(ScaleGlow > 0.8)
00022				Disable('Tick');
00023		}
00024	}
00025	
00026	defaultproperties
00027	{
00028	     DrawType=DT_Sprite
00029	     Style=STY_Translucent
00030	     Texture=Texture'RuneFX.odincorona'
00031	     DrawScale=0.300000
00032	     ScaleGlow=0.000000
00033	}

End Source Code