RuneI
Class EffectSkeleton

source: c:\runehov\RuneI\Classes\EffectSkeleton.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
Direct Known Subclasses:EffectSkelAvalancheSword, EffectSkelBlast, EffectSkelEmpathyAxe, EffectSkelFlameSword, EffectSkelGibAxe, EffectSkelGroundHammer, EffectSkelIceAxe, EffectSkelLightningSword, EffectSkelSonicClub, EffectSkelStoneHammer, EffectSkelTrialMace, EffectSkelVampire

class EffectSkeleton
extends Engine.Effects

//============================================================================= // EffectSkeleton. // // Responsible for displaying all powered up effects, client-side //=============================================================================

Source Code


00001	//=============================================================================
00002	// EffectSkeleton.
00003	//
00004	// Responsible for displaying all powered up effects, client-side
00005	//=============================================================================
00006	class EffectSkeleton expands Effects;
00007	
00008	defaultproperties
00009	{
00010	     RemoteRole=ROLE_None
00011	     DrawType=DT_SkeletalMesh
00012	     Skeletal=SkelModel'objects.EffectSkel'
00013	}

End Source Code