Core.Object
|
+--Engine.Actor
|
+--Engine.Inventory
|
+--Engine.Weapon
|
+--RuneI.NonStow
|
+--RuneI.LimbWeapon
|
+--RuneI.Head
|
+--RuneI.ZombieHead
| Direct Known Subclasses:None |
| Function Summary | |
EMatterType |
MatterForJoint(int joint)//============================================================ // // MatterForJoint // // Returns what kind of material joint is associated with //============================================================ |