RuneI
Class ZombieEye

source: c:\runehov\RuneI\Classes\ZombieEye.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.SarkEye
            |
            +--RuneI.ZombieEye
Direct Known Subclasses:None

class ZombieEye
extends RuneI.SarkEye

//============================================================================= // ZombieEye. //=============================================================================

Function Summary
 void PostBeginPlay()



Source Code


00001	//=============================================================================
00002	// ZombieEye.
00003	//=============================================================================
00004	class ZombieEye extends SarkEye;
00005	
00006	function PostBeginPlay()
00007	{
00008		local actor flame;
00009	
00010		// Right Eye Flame
00011		flame = Spawn(Class'ZombieEyeFlame', self);
00012		AttachActorToJoint(flame, JointNamed('R_Eye'));
00013	
00014		// Left Eye Flame
00015		flame = Spawn(Class'ZombieEyeFlame', self);
00016		AttachActorToJoint(flame, JointNamed('L_Eye'));
00017	}
00018	
00019	defaultproperties
00020	{
00021	     Skeletal=SkelModel'objects.SarkEyeAxe'
00022	}

End Source Code