Core.Object | +--Engine.Actor | +--Engine.Inventory | +--Engine.Shield | +--RuneI.VikingShield | +--RuneI.VikingShieldCross
00001 //============================================================================= 00002 // VikingShieldCross. 00003 //============================================================================= 00004 class VikingShieldCross expands VikingShield; 00005 00006 defaultproperties 00007 { 00008 SkelGroupSkins(0)=Texture'weapons.VikingShieldviking_shield2' 00009 SkelGroupSkins(1)=Texture'weapons.VikingShieldviking_shield2' 00010 }