Core.Object
|
+--Engine.Actor
|
+--Engine.Decoration
|
+--RuneI.DecorationRune
|
+--RuneI.Plants
|
+--RuneI.Tree1
| Direct Known Subclasses:None |
| Function Summary | |
bool |
JointDamaged(int Damage, Pawn Instigator, vector HitLoc, vector Momentum, name DamageType, int joint) |
|
JointTouchedBy(Actor Other, int joint) |