RuneI
Class TorchFire

source: c:\runehov\RuneI\Classes\TorchFire.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.Fire
            |
            +--RuneI.TorchFire
Direct Known Subclasses:None

class TorchFire
extends RuneI.Fire

//============================================================================= // TorchFire. //=============================================================================

Source Code


00001	//=============================================================================
00002	// TorchFire.
00003	//=============================================================================
00004	class TorchFire expands Fire;
00005	
00006	defaultproperties
00007	{
00008	     ParticleCount=12
00009	     ShapeVector=(X=3.000000,Y=3.000000,Z=1.000000)
00010	     VelocityMin=(X=0.400000,Y=0.400000,Z=60.000000)
00011	     VelocityMax=(X=1.250000,Y=1.250000,Z=100.000000)
00012	     ScaleMin=0.250000
00013	     ScaleMax=0.350000
00014	     ScaleDeltaX=0.750000
00015	     ScaleDeltaY=1.500000
00016	     LifeSpanMin=0.150000
00017	     LifeSpanMax=0.200000
00018	     AlphaStart=110
00019	     GravityScale=-0.250000
00020	     SpawnOverTime=0.100000
00021	     AmbientSound=Sound'EnvironmentalSnd.Fire.fire01L'
00022	     TransientSoundRadius=1000.000000
00023	}

End Source Code