Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.FireObject | +--RuneI.TallBrazer
00001 //============================================================================= 00002 // TallBrazer. 00003 //============================================================================= 00004 class TallBrazer expands FireObject; 00005 00006 defaultproperties 00007 { 00008 FireClass=Class'RuneI.Fire' 00009 Style=STY_Masked 00010 CollisionRadius=20.000000 00011 CollisionHeight=58.400002 00012 bBlockActors=True 00013 bBlockPlayers=True 00014 Skeletal=SkelModel'objects.TallBrazer' 00015 }