Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.Table | +--RuneI.TableDwarfShort
00001 //============================================================================= 00002 // TableDwarfShort. 00003 //============================================================================= 00004 class TableDwarfShort expands Table; 00005 00006 defaultproperties 00007 { 00008 CollisionRadius=50.000000 00009 CollisionHeight=16.000000 00010 bJointsBlock=False 00011 Skeletal=SkelModel'objects.ShortTable' 00012 }