Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.Stool | +--RuneI.StoolDwarf
00001 //============================================================================= 00002 // StoolDwarf. 00003 //============================================================================= 00004 class StoolDwarf expands Stool; 00005 00006 defaultproperties 00007 { 00008 DestroyedSound=Sound'WeaponsSnd.ImpCrashes.crashxstool02' 00009 CollisionRadius=27.000000 00010 CollisionHeight=12.500000 00011 Skeletal=SkelModel'objects.DwarfStool' 00012 }