Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.SparkSystem | +--RuneI.SparkSystemVertical
00001 //============================================================================= 00002 // SparkSystemVertical. 00003 //============================================================================= 00004 00005 //USAGE: SparkSystemVertical 00006 //Simply place in desired location (non-directional system -- automatically falls downwards) 00007 00008 class SparkSystemVertical expands SparkSystem; 00009 00010 defaultproperties 00011 { 00012 bInitiallyActive=True 00013 RandomDelay=1.500000 00014 VelocityMin=(X=-50.000000,Y=-50.000000,Z=-25.000000) 00015 VelocityMax=(X=50.000000,Y=50.000000,Z=-100.000000) 00016 bHidden=False 00017 bDirectional=False 00018 }