RuneI
Class SkyZoneInfoOsc

source: c:\runehov\RuneI\Classes\SkyZoneInfoOsc.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.ZoneInfo
            |
            +--Engine.SkyZoneInfo
               |
               +--RuneI.SkyZoneInfoOsc
Direct Known Subclasses:None

class SkyZoneInfoOsc
extends Engine.SkyZoneInfo

//============================================================================= // SkyZoneInfoOsc. //=============================================================================
Variables
 rotator MaxDeviation
 rotator OriginalRotation
 float SpeedScale
 float TimePassed


Function Summary
 
simulated
PreBeginPlay()
     
//var() float ZoomSpeedScale;
//var() float ZoomMaxDeviation;
 
simulated
Tick(float DeltaTime)



Source Code


00001	//=============================================================================
00002	// SkyZoneInfoOsc.
00003	//=============================================================================
00004	class SkyZoneInfoOsc extends SkyZoneInfo;
00005	
00006	var float TimePassed;
00007	//var float TimePassedZoom;
00008	var rotator OriginalRotation;
00009	//var float	OriginalDrawScale;
00010	
00011	var() rotator MaxDeviation;
00012	var() float SpeedScale;
00013	//var() float ZoomSpeedScale;
00014	//var() float ZoomMaxDeviation;
00015	
00016	
00017	simulated function PreBeginPlay()
00018	{
00019		Super.PreBeginPlay();
00020	
00021		OriginalRotation = Rotation;
00022	//	OriginalDrawScale = DrawScale;
00023	}
00024	
00025	simulated function Tick(float DeltaTime)
00026	{
00027		local rotator rot;
00028	
00029		Super.Tick(DeltaTime);
00030	
00031		TimePassed += DeltaTime*SpeedScale;
00032	
00033		rot = OriginalRotation;
00034		rot.Pitch += sin(TimePassed) * MaxDeviation.Pitch;
00035		rot.Yaw   += sin(TimePassed) * MaxDeviation.Yaw;
00036		rot.Roll  += sin(TimePassed) * MaxDeviation.Roll;
00037	
00038		SetRotation(rot);
00039	
00040	//	TimePassedZoom += DeltaTime*ZoomSpeedScale;
00041	//	DrawScale = OriginalDrawScale + sin(TimePassedZoom) * ZoomMaxDeviation;
00042	}
00043	
00044	defaultproperties
00045	{
00046	     MaxDeviation=(Pitch=2048,Roll=1024)
00047	     SpeedScale=1.000000
00048	     bStatic=False
00049	}

End Source Code