class SigilFlameSword
extends RuneI.Sigil//=============================================================================
// SigilFlameSword.
//
// SigilFlameSword controls the delays creation of the particle fire on the
// FlameSword, as well as spawning a flashing symbol effect.
// Once the symbol has flashed, it is replaced with more fire (because we
// cannot attached more than one object to a given joint)
//=============================================================================