Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.RuneSpheres | +--RuneI.RuneSpheresHealth
00001 //============================================================================= 00002 // RuneSpheresHealth. 00003 //============================================================================= 00004 class RuneSpheresHealth expands RuneSpheres; 00005 00006 defaultproperties 00007 { 00008 ParticleTexture(0)=Texture'RuneFX.SparkBlue' 00009 }