RuneI
Class RuneSpheresBerserker2

source: c:\runehov\RuneI\Classes\RuneSpheresBerserker2.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.RuneSpheres
            |
            +--RuneI.RuneSpheresBerserker2
Direct Known Subclasses:None

class RuneSpheresBerserker2
extends RuneI.RuneSpheres

//============================================================================= // RuneSpheresBerserker2. //=============================================================================

Function Summary
 
simulated
Tick(float DeltaTime)



Source Code


00001	//=============================================================================
00002	// RuneSpheresBerserker2.
00003	//=============================================================================
00004	class RuneSpheresBerserker2 expands RuneSpheres;
00005	
00006	
00007	simulated function Tick(float DeltaTime)
00008	{
00009		local int i;
00010	
00011		ElapsedTime += DeltaTime;
00012		for (i=0; i<ParticleCount; i++)
00013		{
00014			ParticleArray[i].Location = Location +
00015				(vect(1,0,0) * Sin(ElapsedTime*(i+0.2)) * MaxDeviation) +
00016				(vect(0,1,0) * Cos(ElapsedTime*(i+0.2)) * MaxDeviation);
00017		}
00018	}
00019	
00020	defaultproperties
00021	{
00022	     ParticleTexture(0)=Texture'RuneFX.SparkRed2'
00023	}

End Source Code