Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.RuneSpheres | +--RuneI.RuneSpheresBerserker
00001 //============================================================================= 00002 // RuneSpheresBerserker. 00003 //============================================================================= 00004 class RuneSpheresBerserker expands RuneSpheres; 00005 00006 defaultproperties 00007 { 00008 ParticleTexture(0)=Texture'RuneFX.SparkRed1' 00009 }