Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.Ripple | +--RuneI.Ripple2
00001 //============================================================================= 00002 // Ripple2. 00003 //============================================================================= 00004 class Ripple2 expands Ripple; 00005 00006 defaultproperties 00007 { 00008 ScaleMax=0.600000 00009 LifeSpanMin=0.600000 00010 LifeSpanMax=0.800000 00011 AlphaStart=100 00012 }