RuneI
Class Plate

source: c:\runehov\RuneI\Classes\Plate.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--RuneI.DecorationRune
            |
            +--RuneI.Plate
Direct Known Subclasses:None

class Plate
extends RuneI.DecorationRune

//============================================================================= // Plate. //=============================================================================

Function Summary
 EMatterType MatterForJoint(int joint)



Source Code


00001	//=============================================================================
00002	// Plate.
00003	//=============================================================================
00004	class Plate expands DecorationRune;
00005	
00006	function EMatterType MatterForJoint(int joint)
00007	{
00008		return MATTER_ICE;
00009	}
00010	
00011	defaultproperties
00012	{
00013	     bDestroyable=True
00014	     bStatic=False
00015	     DrawType=DT_SkeletalMesh
00016	     CollisionRadius=15.000000
00017	     CollisionHeight=1.500000
00018	     bCollideActors=True
00019	     bCollideWorld=True
00020	     Skeletal=SkelModel'objects.Plate'
00021	}

End Source Code