RuneI
Class PickupMessage

source: c:\runehov\RuneI\Classes\PickupMessage.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.LocalMessage
            |
            +--RuneI.PickupMessage
Direct Known Subclasses:None

class PickupMessage
extends Engine.LocalMessage

//============================================================================= // PickupMessage. //=============================================================================

Function Summary
 string AssembleString(HUD myHUD, optional int, optional PlayerReplicationInfo, optional String)
 string GetString(optional int, optional PlayerReplicationInfo, optional PlayerReplicationInfo, optional Object)



Source Code


00001	//=============================================================================
00002	// PickupMessage.
00003	//=============================================================================
00004	class PickupMessage extends LocalMessage;
00005	
00006	
00007	static function string AssembleString(
00008		HUD myHUD,
00009		optional int Switch,
00010		optional PlayerReplicationInfo RelatedPRI_1, 
00011		optional String MessageString
00012		)
00013	{
00014		return "";
00015	}
00016	
00017	static function string GetString(
00018		optional int Switch,
00019		optional PlayerReplicationInfo RelatedPRI_1, 
00020		optional PlayerReplicationInfo RelatedPRI_2,
00021		optional Object OptionalObject
00022		)
00023	{
00024		if (OptionalObject != None)
00025			return Class<Inventory>(OptionalObject).Default.PickupMessage;
00026	}
00027	
00028	defaultproperties
00029	{
00030	     bIsUnique=True
00031	     bIsConsoleMessage=True
00032	     bFadeMessage=True
00033	     DrawColor=(R=0,B=0)
00034	     bCenter=True
00035	}

End Source Code