Core.Object | +--Engine.Actor | +--Engine.Effects | +--RuneI.MudGlob | +--RuneI.MudGlob2
00001 //============================================================================= 00002 // MudGlob2. 00003 //============================================================================= 00004 class MudGlob2 expands MudGlob; 00005 00006 defaultproperties 00007 { 00008 Texture=Texture'RuneFX.Mudblob2' 00009 }