Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.Ripple | +--RuneI.ManowarRipple
00001 //============================================================================= 00002 // ManowarRipple. 00003 //============================================================================= 00004 class ManowarRipple expands ripple; 00005 00006 defaultproperties 00007 { 00008 }