Core.Object | +--Engine.Actor | +--Engine.Pawn | +--RuneI.ScriptPawn | +--RuneI.Manowar | +--RuneI.ManowarBaby
00001 //============================================================================= 00002 // ManowarBaby. 00003 //============================================================================= 00004 class ManowarBaby expands Manowar; 00005 00006 defaultproperties 00007 { 00008 HitSound1=Sound'CreaturesSnd.Fish.fish05' 00009 HitSound2=Sound'CreaturesSnd.Fish.fish05' 00010 HitSound3=Sound'CreaturesSnd.Fish.fish05' 00011 Die=Sound'CreaturesSnd.Fish.fish07' 00012 Die2=Sound'CreaturesSnd.Fish.fish07' 00013 Die3=Sound'CreaturesSnd.Fish.fish07' 00014 DrawScale=0.750000 00015 SoundRadius=28 00016 SoundVolume=220 00017 SoundPitch=60 00018 AmbientSound=Sound'CreaturesSnd.Dangler.danglerhum02L' 00019 CollisionRadius=8.000000 00020 CollisionHeight=9.000000 00021 }