RuneI
Class LokiSconce2

source: c:\runehov\RuneI\Classes\LokiSconce2.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--RuneI.DecorationRune
            |
            +--RuneI.FireObject
               |
               +--RuneI.LokiSconce2
Direct Known Subclasses:None

class LokiSconce2
extends RuneI.FireObject

//============================================================================= // LokiSconce2. //=============================================================================

Function Summary
 void SpawnFire()
     
//===================================================================
//
// SpawnFire
//
// Overridden because LokiSconce1 has two fire sources
//===================================================================



Source Code


00001	//=============================================================================
00002	// LokiSconce2.
00003	//=============================================================================
00004	class LokiSconce2 expands FireObject;
00005	
00006	//===================================================================
00007	//
00008	// SpawnFire
00009	//
00010	// Overridden because LokiSconce1 has two fire sources
00011	//===================================================================
00012	
00013	function SpawnFire()
00014	{
00015		local int jointIndex;
00016	
00017		if(FireClass == None)
00018			return;
00019	
00020		jointIndex = JointNamed('offseta');
00021		Fire = Spawn(FireClass, self,, Location);
00022		AttachActorToJoint(Fire, jointIndex);
00023	
00024		jointIndex = JointNamed('offsetb');
00025		Fire = Spawn(FireClass, self,, Location);
00026		AttachActorToJoint(Fire, jointIndex);
00027	}
00028	
00029	defaultproperties
00030	{
00031	     CollisionRadius=10.000000
00032	     CollisionHeight=14.000000
00033	     Skeletal=SkelModel'objects.LokiSconce'
00034	}

End Source Code