Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.FireObject | +--RuneI.LokiSconce1
00001 //============================================================================= 00002 // LokiSconce1. 00003 //============================================================================= 00004 class LokiSconce1 expands FireObject; 00005 00006 defaultproperties 00007 { 00008 FireJoint=offsetc 00009 CollisionRadius=10.000000 00010 CollisionHeight=14.000000 00011 SkelMesh=1 00012 Skeletal=SkelModel'objects.LokiSconce' 00013 }