Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.Keg | +--RuneI.KegWithTap
00001 //============================================================================= 00002 // KegWithTap. 00003 //============================================================================= 00004 class KegWithTap expands Keg; 00005 00006 defaultproperties 00007 { 00008 Skeletal=SkelModel'objects.Keg' 00009 }