Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.HelSpikeSmall
00001 //============================================================================= 00002 // HelSpikeSmall. 00003 //============================================================================= 00004 class HelSpikeSmall expands DecorationRune; 00005 00006 defaultproperties 00007 { 00008 DrawType=DT_SkeletalMesh 00009 CollisionRadius=21.000000 00010 CollisionHeight=5.000000 00011 bCollideActors=True 00012 bCollideWorld=True 00013 bBlockActors=True 00014 bBlockPlayers=True 00015 Skeletal=SkelModel'objects.HelSpike2' 00016 }