Core.Object | +--Engine.Actor | +--Engine.Decoration | +--RuneI.DecorationRune | +--RuneI.HelSpikeBig
00001 //============================================================================= 00002 // HelSpikeBig. 00003 //============================================================================= 00004 class HelSpikeBig expands DecorationRune; 00005 00006 defaultproperties 00007 { 00008 DrawType=DT_SkeletalMesh 00009 DrawScale=2.000000 00010 CollisionRadius=160.000000 00011 CollisionHeight=69.000000 00012 Skeletal=SkelModel'objects.HelSpike1' 00013 }