Core.Object | +--Engine.Actor | +--Engine.Decal | +--RuneI.Footprint | +--RuneI.FootprintWet
00001 //============================================================================= 00002 // FootprintWet. 00003 //============================================================================= 00004 class FootprintWet extends Footprint; 00005 00006 defaultproperties 00007 { 00008 Texture=Texture'RuneFX.waterprint' 00009 }