RuneI
Class FireSpewer

source: c:\runehov\RuneI\Classes\FireSpewer.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--Engine.Spewer
            |
            +--RuneI.FireSpewer
Direct Known Subclasses:None

class FireSpewer
extends Engine.Spewer

//============================================================================= // FireSpewer. //=============================================================================

Source Code


00001	//=============================================================================
00002	// FireSpewer.
00003	//=============================================================================
00004	class FireSpewer expands Spewer;
00005	
00006	defaultproperties
00007	{
00008	     DormantDurationMax=2.000000
00009	     DormantDurationMin=2.000000
00010	     ActiveDurationMax=5.000000
00011	     ActiveDurationMin=5.000000
00012	     SpewerForceMin=600.000000
00013	     SpewerForceMax=800.000000
00014	     ExpandDuration=1.500000
00015	     ShrinkDuration=1.500000
00016	     SpewerDamageType=Fire
00017	     MotionYaw=(MotMagnitude=1.000000,MotSpeed=1.000000)
00018	     MotionPitch=(MotMagnitude=1.000000,MotSpeed=1.000000)
00019	     SpewerMode=SPWM_Periodic
00020	     ParticleCount=60
00021	     ParticleTexture(0)=FireTexture'RuneFX.Flame'
00022	     ShapeVector=(X=8.000000,Y=8.000000,Z=8.000000)
00023	     VelocityMin=(X=-90.000000,Y=-90.000000,Z=700.000000)
00024	     VelocityMax=(X=90.000000,Y=90.000000,Z=900.000000)
00025	     ScaleMin=1.500000
00026	     ScaleMax=2.200000
00027	     ScaleDeltaX=2.000000
00028	     ScaleDeltaY=4.000000
00029	     LifeSpanMin=0.200000
00030	     LifeSpanMax=0.450000
00031	     AlphaStart=75
00032	     bAlphaFade=True
00033	     bApplyGravity=True
00034	     GravityScale=-0.250000
00035	     SpawnOverTime=1.500000
00036	     bDirectional=True
00037	     Style=STY_Translucent
00038	}

End Source Code