RuneI
Class FireRing

source: c:\runehov\RuneI\Classes\FireRing.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--RuneI.DecorationRune
            |
            +--RuneI.FireRing
Direct Known Subclasses:FireRingWithFire

class FireRing
extends RuneI.DecorationRune

//============================================================================= // FireRing. //=============================================================================

Function Summary
 EMatterType MatterForJoint(int joint)
     
//============================================================
//
// MatterForJoint
//
// Returns what kind of material joint is associated with
//============================================================



Source Code


00001	//=============================================================================
00002	// FireRing.
00003	//=============================================================================
00004	class FireRing expands DecorationRune;
00005	
00006	//============================================================
00007	//
00008	// MatterForJoint
00009	//
00010	// Returns what kind of material joint is associated with
00011	//============================================================
00012	function EMatterType MatterForJoint(int joint)
00013	{
00014		return MATTER_STONE;
00015	}
00016	
00017	defaultproperties
00018	{
00019	     DrawType=DT_SkeletalMesh
00020	     DrawScale=1.500000
00021	     CollisionRadius=24.000000
00022	     CollisionHeight=5.000000
00023	     bCollideActors=True
00024	     bCollideWorld=True
00025	     bBlockActors=True
00026	     bBlockPlayers=True
00027	     Skeletal=SkelModel'objects.FireRing'
00028	}

End Source Code