RuneI
Class EffectSkelVampire

source: c:\runehov\RuneI\Classes\EffectSkelVampire.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
            |
            +--RuneI.EffectSkelVampire
Direct Known Subclasses:None

class EffectSkelVampire
extends RuneI.EffectSkeleton

//============================================================================= // EffectSkelVampire. //=============================================================================

Function Summary
 
simulated
Spawned()



Source Code


00001	//=============================================================================
00002	// EffectSkelVampire.
00003	//=============================================================================
00004	class EffectSkelVampire expands EffectSkeleton;
00005	
00006	simulated function Spawned()
00007	{
00008		local int i;
00009		local actor glow;
00010	
00011		for(i = 1; i <= 6; i++)
00012		{
00013			glow = Spawn(class'CoronaRed', self,, Location);
00014			if(glow != None)
00015			{
00016				AttachActorToJoint(glow, i);
00017				glow.RemoteRole = ROLE_None;
00018			}
00019		}
00020	}
00021	
00022	defaultproperties
00023	{
00024	}

End Source Code