RuneI
Class EffectSkelTrialMace

source: c:\runehov\RuneI\Classes\EffectSkelTrialMace.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
            |
            +--RuneI.EffectSkelTrialMace
Direct Known Subclasses:None

class EffectSkelTrialMace
extends RuneI.EffectSkeleton

//============================================================================= // EffectSkelTrialMace. //=============================================================================

Function Summary
 
simulated
Spawned()



Source Code


00001	//=============================================================================
00002	// EffectSkelTrialMace.
00003	//=============================================================================
00004	class EffectSkelTrialMace expands EffectSkeleton;
00005	
00006	simulated function Spawned()
00007	{
00008	
00009		local actor macefire;
00010	
00011			macefire = Spawn(class'trialpitfire', self,, GetJointPos(3));
00012			if(macefire != None)
00013			{
00014				AttachActorToJoint(macefire, 3);
00015				macefire.RemoteRole = ROLE_None;
00016			}
00017	
00018	}
00019	
00020	defaultproperties
00021	{
00022	}

End Source Code