RuneI
Class EffectSkelSonicClub

source: c:\runehov\RuneI\Classes\EffectSkelSonicClub.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
            |
            +--RuneI.EffectSkelSonicClub
Direct Known Subclasses:None

class EffectSkelSonicClub
extends RuneI.EffectSkeleton

//============================================================================= // EffectSkelSonicClub. //=============================================================================

Function Summary
 
simulated
Spawned()



Source Code


00001	//=============================================================================
00002	// EffectSkelSonicClub.
00003	//=============================================================================
00004	class EffectSkelSonicClub expands EffectSkeleton;
00005	
00006	simulated function Spawned()
00007	{
00008	
00009		local actor blast;
00010		local int i;
00011	
00012		for(i=1; i < 3; i++)
00013		{
00014			blast = Spawn(class'SonicClubEffect', self,, GetJointPos(i));
00015			if(blast != None)
00016			{
00017				blast.DrawScale = 0.35 * i;
00018				AttachActorToJoint(blast, i);
00019				blast.RemoteRole = ROLE_None;
00020			}
00021		}
00022	
00023	}
00024	
00025	defaultproperties
00026	{
00027	}

End Source Code