RuneI
Class EffectSkelGroundHammer

source: c:\runehov\RuneI\Classes\EffectSkelGroundHammer.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
            |
            +--RuneI.EffectSkelGroundHammer
Direct Known Subclasses:None

class EffectSkelGroundHammer
extends RuneI.EffectSkeleton

//============================================================================= // EffectSkelGroundHammer. //=============================================================================

Function Summary
 
simulated
Spawned()



Source Code


00001	//=============================================================================
00002	// EffectSkelGroundHammer.
00003	//=============================================================================
00004	class EffectSkelGroundHammer expands EffectSkeleton;
00005	
00006	simulated function Spawned()
00007	{
00008		local actor HammerEffect;
00009		local int i;
00010	
00011		for(i=2; i<5; i++)
00012		{
00013			HammerEffect = Spawn(class'GroundHammerEffect', self,, GetJointPos(i));
00014			if(HammerEffect != None)
00015			{
00016				AttachActorToJoint(HammerEffect, i);
00017				HammerEffect.RemoteRole = ROLE_None;
00018			}	
00019	    }
00020	
00021	}
00022	
00023	defaultproperties
00024	{
00025	}

End Source Code