RuneI
Class EffectSkelGibAxe

source: c:\runehov\RuneI\Classes\EffectSkelGibAxe.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
            |
            +--RuneI.EffectSkelGibAxe
Direct Known Subclasses:None

class EffectSkelGibAxe
extends RuneI.EffectSkeleton

//============================================================================= // EffectSkelGibAxe. //=============================================================================

Function Summary
 
simulated
Spawned()



Source Code


00001	//=============================================================================
00002	// EffectSkelGibAxe.
00003	//=============================================================================
00004	class EffectSkelGibAxe expands EffectSkeleton;
00005	
00006	simulated function Spawned()
00007	{
00008	
00009		local actor blooddrip;
00010		local int i;
00011	
00012		for(i=2; i<5; i++)
00013		{
00014			blooddrip = Spawn(class'DrippingBlood', self,, GetJointPos(i));
00015			if(blooddrip != None)
00016			{
00017				AttachActorToJoint(blooddrip, i);
00018				blooddrip.RemoteRole = ROLE_None;
00019			}
00020		}
00021	
00022	}
00023	
00024	defaultproperties
00025	{
00026	}

End Source Code