RuneI
Class EffectSkelAvalancheSword

source: c:\runehov\RuneI\Classes\EffectSkelAvalancheSword.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--RuneI.EffectSkeleton
            |
            +--RuneI.EffectSkelAvalancheSword
Direct Known Subclasses:None

class EffectSkelAvalancheSword
extends RuneI.EffectSkeleton

//============================================================================= // EffectSkelAvalancheSword. //=============================================================================

Function Summary
 
simulated
Spawned()



Source Code


00001	//=============================================================================
00002	// EffectSkelAvalancheSword.
00003	//=============================================================================
00004	class EffectSkelAvalancheSword expands EffectSkeleton;
00005	
00006	simulated function Spawned()
00007	{
00008	
00009		local actor rocks;
00010		local int i;
00011		
00012		
00013		for(i=1; i<6; i++)
00014		{
00015			rocks = Spawn(class'FallingRocks', self,, GetJointPos(i));
00016			if(rocks != None)
00017			{
00018				AttachActorToJoint(rocks, i);
00019				rocks.RemoteRole = ROLE_None;
00020			}
00021		}
00022	
00023	}
00024	
00025	defaultproperties
00026	{
00027	}

End Source Code