Core.Object
|
+--Engine.Actor
|
+--Engine.Pawn
|
+--RuneI.ScriptPawn
|
+--RuneI.Dwarf
|
+--RuneI.DwarfUnderground
| Direct Known Subclasses:None |
| Function Summary | |
int |
LimbPassThrough(int BodyPart, int Blunt, int Sever)//============================================================ // // LimbPassThrough // // Determines what damage is passed through to body //============================================================ |
EMatterType |
MatterForJoint(int joint)//============================================================ // // MatterForJoint // // Returns what kind of material joint is associated with //============================================================ |