RuneI
Class DecorationWeapon

source: c:\runehov\RuneI\Classes\DecorationWeapon.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--RuneI.DecorationRune
            |
            +--RuneI.DecorationWeapon
Direct Known Subclasses:None

class DecorationWeapon
extends RuneI.DecorationRune

//============================================================================= // DecorationWeapon. //=============================================================================

Source Code


00001	//=============================================================================
00002	// DecorationWeapon.
00003	//=============================================================================
00004	class DecorationWeapon extends DecorationRune;
00005	
00006	/*
00007		Decoration Weapons are intented to be purely used as placing weapons in locations
00008		where the player will never be able to access.
00009	
00010	
00011		To use, set the SkelMesh to the desired mesh for the object
00012	*/
00013	
00014	defaultproperties
00015	{
00016	     DrawType=DT_SkeletalMesh
00017	     Skeletal=SkelModel'weapons.BattleAxe'
00018	}

End Source Code